2022
Westerholt, René; Acedo-Sánchez, Albert; Naranjo-Zolotov, Mijail Juanovich
Exploring sense of place in relation to urban facilities – evidence from Lisbon Journal Article
In: Cities, vol. 127, no. 103750, 2022, ISSN: 0264-2751.
Abstract | Links | BibTeX | Tags: Built environment, sense of place
@article{Westerholt2022a,
title = {Exploring sense of place in relation to urban facilities – evidence from Lisbon},
author = {René Westerholt and Albert Acedo-Sánchez and Mijail Juanovich Naranjo-Zolotov},
doi = {https://doi.org/10.1016/j.cities.2022.103750},
issn = {0264-2751},
year = {2022},
date = {2022-08-01},
journal = {Cities},
volume = {127},
number = {103750},
abstract = {Urban environments constitute the habitats in which an increasing number of people live. Place-making forms part of this living, occurring in the context of specific urban assemblages made up of facilities that serve different purposes. For example, Soho in London is characterized by entertainment facilities, while large parts of the Ruhr area in Germany are dominated by industrial features. In this article, we explore possible links between exposure to certain urban facilities and sense of place in Lisbon, Portugal. To do so, we use a web mapping-based survey that allows respondents to map and rate meaningful areas. These areas and their assessments are related to points of interest extracted from Google Places in a structural equation model using PLS-SEM. The results show that exposure to everyday urban facilities such as grocery shops is negatively correlated with place identity, while those that represent leisure locations are negatively correlated with place attachment. Both findings suggest that the temporal rhythm of exposure to certain features is an important factor. Methodologically, our study shows that scales differ between place concepts and their associated spatial footprints – an important finding for future studies. We end the article by offering conclusions and policy recommendations.},
keywords = {Built environment, sense of place},
pubstate = {published},
tppubtype = {article}
}
2016
Miralles-Tena, Ignacio; Granell-Canut, Carlos; Huerta-Guijarro, Joaquín
Ubiquitous Computing and Ambient Intelligence: 10th International Conference, UCAmI 2016, San Bartolom{'e} de Tirajana, Gran Canaria, Spain, November 29 -- December 2, 2016, Part II, Springer International Publishing, Cham, 2016, ISBN: 978-3-319-48799-1.
Abstract | Links | BibTeX | Tags: Built environment, geogames, Physical activity, Playability index, Playable cities, Technological framework
@conference{Miralles2016,
title = {Playability Index, Built Environment and Geo-Games Technology to Promoting Physical Activity in Urban Areas},
author = {Ignacio Miralles-Tena and Carlos Granell-Canut and Joaquín Huerta-Guijarro},
editor = {García Carmelo R and Caballero-Gil Pino and Burmester Mike and Quesada-Arencibia Alexis },
url = {http://dx.doi.org/10.1007/978-3-319-48799-1_48
http://link.springer.com/book/10.1007/978-3-319-48799-1},
doi = {10.1007/978-3-319-48799-1_48},
isbn = {978-3-319-48799-1},
year = {2016},
date = {2016-11-03},
booktitle = {Ubiquitous Computing and Ambient Intelligence: 10th International Conference, UCAmI 2016, San Bartolom{'e} de Tirajana, Gran Canaria, Spain, November 29 -- December 2, 2016, Part II},
pages = {437-444},
publisher = {Springer International Publishing},
address = {Cham},
abstract = {The natural and built environment has an impact on the amount of daily physical activity that people do, being less than the minimum recommended by international organizations. However, some characteristics of the environment may incentive physical activity more than others. While technological advances in geospatial information can be regarded as powerful enablers to identify and analyse these main features of the built environment, there is still a large gap between health-related professionals and the proper use of such technologies to address the prevalence of physical inactivity. This paper presents the research plan being conducted for a doctoral thesis with two major objectives: to identify a Playability Index that gives insights about how friendly is a city from the perspective of physical activity, and to develop a technological framework that eases the development of software-driven, effective interventions for promoting physical activity for young people in urban areas.},
keywords = {Built environment, geogames, Physical activity, Playability index, Playable cities, Technological framework},
pubstate = {published},
tppubtype = {conference}
}